Last battle, Rampage Battlegroup: Horde 627, Alliance 0.
At that point there is no difference between at least trying and boycotting.
Continued Alliance losses means the Horde get better and better (gear, and morale) leaving the Alliance in worse and worse shape.
Which means Horde will win more and even more. This is where the pumps can no longer keep up with the water coming in and your ship is going down. No matter what you do.
What happened? Alliance used to always win. Always. The map is the same. It’s been made easier, in fact. (None of those pesky tower guards.) The one difference, perhaps, is that sitting in the cave is no longer a viable means of earning phat honor. So the Horde actually try now. Alliance always tried. Why not? They were always winning. Horde were going to lose, so why bother? Earn your honor in the cave. But they’re all out of the cave now. And man for man, or orc, Horde are simply better players? And previous Alliance gear advantages were due to exclusive use of Paladins in raids prior to the introduction of the Blood Elves?
And how can this even be turned around? If it’s all 70’s, then the difference is gear, and if they’re earning, consistently, 4x to 5x the honor, you can see the obvious problem.
Now I’d say Horde are better players, but then you haven’t played Horde in the Vindication Battlegroup. Where Horde are the losing side more often than not. And it all just reinforces itself. The winning side just gets stronger and stronger in relation to the losing side. There is no “reset” until the Expansion comes out. (This isn’t Warhammer where it’s going to reset after every strategic win. And then what kind of “reset” is Warhammer going to have? The winners will bring nothing to the next campaign from their previous win? What, meaningless titles and tabards and stuff? Is that going to fly? Of course, if you’re just in it for the challenge, maybe it would. The Arena Server that WoW is going to introduce will be just that from the sounds of it. Everyone gets everything, and it’s skill vs. skill. Guildwars PvP for the masses. And paying for it rather than playing free.)
The next match after writing the above, we actually scored a 125 honor loss against the Horde’s 500 something. Hey, hey.
P.S. One positive note: Queues only take less than a few minutes. No more 40 minute waits. (Maybe more Horde have server transferred to a winning Battlegroup and with equal numbers, albeit a low number of actual battles, the waits are down.)
P.P.S. It ain’t getting better the later the day gets. If we hadn’t killed Galv in the last moments of the last match we wouldn’t have gotten the 62 we did get. Otherwise we were slated for another shut-out. Stunning. Absolutely mind-numbing. And there is zero reason to expect this to change. It’s not me. It’s not the individual fault of every BG player on the Alliance side in AV on the Rampage Battlegroup. But, damn. This is really pretty sad. Zero points given for taking a graveyard (which I did). Zero points for defending it (which I did). Zero given for capturing a mine (which I did). Unless I’m pumping arrows into targets, and getting killing blows and honorable kills, strategy be damned, I’ll get no honor whatsoever. Zero points if you’re Alliance. QQ, yeah, but this really is to the point of ridiculousnessity.
Getting my PvP gear, is going to be a long road. (Positive note is I’m sitting on 100 AV tokens (everything I’m getting lately just sitting in the mailbox expiring), 54 AB tokens, and a handful of WSG tokens. I’m set to get the Gladiator’s Shoulders in a day or two.)