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Category Archives: Shamans

Blackhoof’s not an egotist. … No, wait a sec. Nope. He is. :)+

It’s been mentioned that I don’t talk enough about the other people I play with. Oh, I don’t know about that. I’ve mentioned Droonda/Itarilda, my wife. How she just got her Timberwolf mount. Even had the picture to show for that. Nachmahd my buddy. The only screenshots I could catch of him show an empty scene, no Tauren. What’s up with that? He’s probably out of range picking an herb somewhere. I’d call him a Pansy, in honor of his devotion to herbs and such, but he’s about 2 feet taller than me and double my size. Don’t mess with a Tauren or you’ll get the horns. So Hippy and Flowerboy will have to do.

Soooo, without further adieu, let me tell you a little about our latest adventure.

We set off to kill us some pirate captains. You know the three Captains, moored off the beach to the east of Booty Bay.

We make our way out to the island. There’s a mess load of warlocks to be cleared. I go after imps first, then the ‘lock herself. I hate the fireballs. Nachmahd is beside me, damn Enhancement Shaman making me work to beat him in DPS, and Droonda is backing us up, yay for Restoration Shaman! It’s easy to clear off the island.

Now we have two boat ramps. Up the left one we go. There’s two or three at a time. Swashbucklers and Mages and some sort of Rogue slash Deckhand type. I so hate being gouged over and over. Hard for me to hold the aggro. Me being Msaker of course. (See it’s not all about Blackhoof. ):p )

Hey, isn’t that some nice emoticon for a Tauren?
):) = happy Tauren.
):( = sad Tauren.
): = ambivalent Tauren.

:][ = tusked Orc? (We don’t smile)

Where was I? Ah yes. So we’ve stormed the first ship. We do pretty good. Droonda is pulling a little aggro, but nothing we can’t handle. (Cheaper on the bullets that way.) We clear through to the Captain and kill him.

Next!

Next boat. Same procedure as last year. We clear down to the Fleet Admiral this time. Hey! This is easy. The 2nd and 3rd targets of our assassination quest done here.

The first on the list must be on the boat off to it’s own. “This is going to be sooo easy” I think.

We swim over, clear the island. Mana regenned we storm the boat. Kind of a WTF moment arises when we are just surrounded by pirates. What’s an adventurer to do? “Run” I say to my wife and I turn and leave the boat. “Run” I type in party chat. I keep moving out. “Run” I type again in party chat. I’ve got 4 or so on me. Droonda and Nachmahd’s health bars are dipping. Mine is too. (Love the shield and plate armor.)

Two pirates swim after me and take me down to about 1/3 and then stop. They just stop in the water. This is like a guard spawn! That’s NOT what was on the other ship. They spawned more and more just because we were there.

Well. That’s just not fair.

Nachmahd anked, Droonda is rezzed, and I dance and wait. “I’ll pull” I say and go up the ramp. Pow and I get two to follow. Maybe it’s three. Well, this seems to be the toughest boat. There seems to always be more pirates than we see and expect. BUT we’re two Shaman and a Warrior. You think we can be stopped? Nah. The 1st Captain is killed and we swim back. Job well done.

That concluded our adventures for the night and everyone logged. Everyone, that is, except that wished-he-was-an-Officer Blackhoof. But let’s not talk about him again. :)

 
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Posted by on August 30, 2006 in Quests, Shamans

 

Why is that Shaman in MC gear beating up on piglets outside of Orgrimmar?

Ah, he must have respecced.

In anticipation of a move overseas I’m making a few adjustments in playstyle. Since we started raiding, since about October of last year, I’ve been Restoration specced. 0 in Elemental, 11 in Enhancement for the 2-Handed Axes and Maces, and 40 in Restoration, giving me the best in healing and the raid-important Mana Tide Totem.

And I heal real well. Only +350 Healing now but I still manage to top the healing charts raid after raid. It’s not even *if* I am going to top the healing chart on a raid. I do, every raid. Granted I’m not decursing like the Priests are, but I hold my own really well against Benediction equipped Priests. It makes me feel like I’m contributing to the raid so I knocked myself out healing.

The other night we 5-manned Live Strat. I was the only one healing. I never dropped Mana Tide Totem once.

But, lord knows, I couldn’t melee worth a dang with that build. And if I am going to be 6 hours ahead of server time my days of steady raiding with my guild are over.

So, last night I redid my talents. 0 in Elemental since I’m really not much of a caster type. 28 in Enhancement taking Flurry, Parry, Improved Windfury, and Improved Rockbiter. 23 in Restoration getting me Nature’s Swiftness (and an insta-heal every 5 minutes), Improved Ghostwolf (to help me skidaddle), and the reincarnation every 40 minutes (instead of 60) talent.

Before I could work on maces the guild went to AQ40. Happily, I’m on top of the healing chart again. HOWEVER! I ran out of mana slightly more quickly it seemed (though geared in my MC healing gear) and no means of getting it back. (And those winged things suck mana out of you anyway, so hardly a good test.) The real test on how this impacted my healing will be our weekly MC raid. I suspect I’ll come down some on the chart, but I’m shooting for the #1 spot nonetheless. (That’s my goal.)

Anyway, after we left AQ40 I returned to Orgrimmar and began beating up on stuff to get the Mace skill up. (The Doomulus Prime I got as a quest reward at the Hold.) Ona, a shaman guildie msg’d me “RFC ya noob.” Oh, yeah. “Good idea!” So I took my mace through Ragefire Chasm getting the skill up to 220 or so. If RFC is good, how would the Wailing Caverns be? With my Zulian Stone Axe I got my 2-H axes skill up to 230 or so, and my 2-H maces skill up to 260.

When Flurry procs, and your hands go red, and you get this real satisfactory THACK and the thing just drops like a sack of potatos. Sweet. I was playing around with Rockbiter buff (first time in ages!!) and got some record crits, and with Windfury (444+1002+1024 in a single swing!) and I ran through WC wacking every boss, killing the dinosaur, and then rescuing, again, that sleeping druid guy, I was walking tall.

Oh,I’ve run people through WC in Resto spec, but it took a few more swings to kill things. With this build I’m one-shotting Druids of the Fang really often. (I also collected the leggings and chest armor of the Fang. I might farm WC and complete the set. For grins.)

Anyway, that’s why I, a MC geared Shaman, was seen outside of Orgrimmar last night, wacking on piglets. Every time I respec my 2-H Axes and 2-H Maces skill is dropped back to 1.

And those piglets? Don’t worry, they’re okay. I checked on them later and they were all back snuffling about in the dirt. I left before visions of a BLT overwhelmed me again.

 
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Posted by on April 27, 2006 in Shamans

 

When does the Fat Lady sing?

I’ve been browsing blogs for a few months now.

What I find surprising, but is no surprise really, is how reaching 60 can be quite a let down for some.

I remember when Kinless reached level 40. The noob hadn’t been really trying to raise cash in anticipation of that day, and all of a sudden he had a requirement to find 90 Gold to buy his mount.

What’s a Hunter to do? Grind on monkeys in Stranglethorn Vale. I spent a couple of days there if I remember it right. Just rolling through the apes and cats and skinning every last one of them. I crafted the leather (free) into leather goods (cost of thread) and sold them to the vendor. (I wasn’t very Auction House saavy back then.) Well all this grinding also served to give me a lot of xp. I was level 43 when I finally dinged 90g. I travelled to Darnassus and bought the white spotted riding Tiger.

There I was! Woot! So I rode to the noob area thinking “Look at me! Look at me!” I jumped around the area a bit. Then I rode back to Darnassus, hopped the flight to Auberdine, and sailed to Menethil. Then I rode to Ironforge, and entered it’s halls. I’d made it. Woo. That was a lot of work, getting that money to get that mount. But I’d done it. Yeah.

Hmm. Press the space key and the riding tiger yawns. Move forward and press the space key and he’ll jump. On a run, if you jump, and twist midair, you can do a 360 in the air before landing again. And … that was it.

Okay, ride to a raid on Splintertree Post from Astranaar, with the leet on their mounts, that was pretty good. But otherwise? It was okay I guess.

It was kind of a let down actually. I don’t know, I was expecting a new game I guess.

I took a Dwarf Hunter, levels 18-22 to Warsong Gulch. For the hours I spent there I got Sgt! Woo. So I went to the quartermaster. The Sgt’s cloak wasn’t available to me until level 30. What’s up with that? It’s a piece of cloth. So he got deleted and I made a hunter that could Shadowmeld while her cat stealthed. That would own. But I don’t play her much.

I’ve noticed some other Blogs, dutifully record ding after ding in their quest to 60. But when they reach 60, what then? They find they had a life, or their game card expired, and otherwise what was the point of all that time spent? :/

I was an altoholic on four servers. I now play on just two. I’ve got 3 Warriors on two servers. A Shaman, two Druids, two Hunters, a Priest, a Warlock, a Mage. A Rogue. Another hunter. (Last two I don’t play on the other two servers.) Two Paladins on two servers. Okay. I’m still an altoholic. This is what lets me keep playing this well after a year of buying it and let’s me hold out for the Expansion.

I found that some who’d appeared to be on the brink of leaving at 60 seem to rediscover the game by simply trying something new in the game. They made an alt, for example.

If I can no longer raid MC with my guild due to scheduling problems, I’ll probably respec from Resto into something more Solo based. I’ll go from the top ranked (healing output) healer on our raids to do 5-man PUG stuff, inspired by a video which has a Shaman tanking General Drakkisith. My level 60 Shaman will effectively become a new alt, going Resto to Enhancement will be like a new (again) class. Maybe try my hand in the Battlegrounds. Get a set of PvP gear and put the Earthfury into the bank for the day I might rejoin the raiding.

If you’ve just dinged level 60, or 40 even, and you see the Fat Lady lumbering up on the stage, but you like the game but you question still playing it, don’t worry. Just try something new for a change.

 
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Posted by on April 7, 2006 in Hunters, Shamans

 

“Prophet up in ten.” Here’s a slight grind in the making.

Last night Darkhoof travelled down to Silithus in support of the Cenarian Hold’s efforts to fight the Qiraji. Commander Mar’alith, a Night Elf of some stature, has word of some problems, and he’s also lost his wife.

I traveled south to Bronzebeard’s Encampment and acquired a few more quests.

And the war is non-stop with the various hives surrounding the Cenarian Hold. My log is full of Combat and Tactical quests to do in these hives.

So I ride out and catch up with the group. They are familiar with the terrain and the quests and we set right out to the first hive. As we move into the hive one of them says, in vent, “Prophet up in ten.” “We’ve got time for this,” says the other and indeed we do. I have gotten the Silithid hive brain for the hive, and have gotten the glyph rubbing, and even spoke with the Night Elf scout hidden in the hive. But we ride out, like our hair was on fire, in search of the prophet. She is found, killed, and the pages of text distributed between us. To the next hive we ride. As we enter another report on the Prophet. Basically, as we quested, I rather, they were helping me get to The Calling, they monitored the Prophets spawn time. In other words we were killing the Prophet and taking care of what business we could waiting for her to respawn. Why? Cenarian Hold reputation and the nice rewards therefrom. Eventually I got all the glyph rubbings, a hive brian from each hive, and we found, and unfortunately needed to kill, Mar’alith’s wife.

(Funny aside. When I found the Regal Hive glyph I spotted an Alliance Night Elf Priest sitting next to the glyph. I hoped she was afk, but she seemed to be in a safe spot, not aggroing the Silithids. So I ran up to take the rubbing. Alas, that was no Alliance Night Elf Priest, but Natalia herself. We wiped and spirit rezzed in The Barrens!!! Once we got back we were unflagged. Those hives are special zones unto themselves.)

Darkhoof turned the quests in and we kept at the Prophet spawns for a little bit longer. We hit the Prophet, took her texts, and rode up to kill Vyral, another quest I had. With that done we rode back down and killed the Prophet again. Here’s a new use for the Core Hound timers we only needed for a couple weeks.

Camping the Spawn until we’re Exalted. Pray the Outlands aren’t delayed too much!!!

 
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Posted by on March 15, 2006 in Quests, Shamans

 

Bugs amongst us.

My first exposure to the Silithids as an Alliance character was when Kinless, my Night Elf Hunter, began exploring Tanaris. Up until that point in his career the worst he had to fear from hardshelled beasts were the scorpids of Desolace and the spiders of Duskwood. Down in Tanaris a hive has apparently burst from the soil with skittering and flying creatures.

The Horde characters are exposed to the Silithids very early on. In the Barrens there are two Silithid area where adventurers are sent to collect eggs. As a warrior I was tasked to collect a twitching leg of one. In the Shimmering Flats there is another hive of them. In Un’Goro Crater, past Tanaris, there is yet another hive or two of them.

And down in Silithus they are everywhere.

If it sounds like an invasion of your home by roaches, it most certainly ought to, because it is. That’s their plan, that’s what these bug want. To take over Kalimdor.

If you at all play with your eyes open you will have realized the Alliance and the Horde are united in attempting to stop this. On Smolderthorn the Gates of Ahn’Qiraj are open and the portal to the ruinds of Ahn’Qiraj beckoned.

Too, promises of a nice ring, cloak, and weapon set, earned not as loot drops off the bosses per se, but from scarabs and idols found there in the ruins, and when presented with the necessary reputation, your gear to help fight them will be provided to you by the Cenarian Hold.

A new instance, our first time there. With the help of someone a bit more experience there than we could be, we managed to kill two bosses.

Kurinnaxx, the Sandreaver was the first boss we met. The sandtraps he uses were the worst trouble I had. They hurt, they silence, and a silenced Shaman taking damage is a very sad person. The raid did not survive this first contact. The second time we knew just what to expect, and we sent him back to the depths from which he’d crawled.

That was quite nice for us. Downing Kurinnaxx was easier than our first downing the Priestess Jeklikk (Bat Aspect) in Zul’Gurub. (Of course at the time we were geared with equipment from UBRS and Stratholme and such. Now we’re in Molten Core equipment. Gear matters.)

After this battle we cleaned the ichor off the armor, divvied out the loot, and proceeded to the next encounter. General Rajaxx. The mighty Qiraji who commands the Qiraji armies in battle.

This was an interesting fight. Suffice to say we decided to let the Lieutenant General Andorov, a Human in the most minimal chest armor, and his four Kaldorei Elite Night Elves, looking decidedly more suitable for battle than their human leader, simply watch us initially. That involved taking down 7 successive waves of Qiraji Swarmguard Needlers and Warriors. The last member of each wave we kept alive as we fully recovered health and mana.

The last of the last wave killed, General Rajaxx comes out to attack us. The NPC’s now join, or are asked, to help. This was a little confusing for me. My heals didn’t seem to be working on me. There is an odd attack of the General’s, but apparently his attack takes “half of your health.” Half, then half, then half, then half = never actually being killed by it. This doesn’t occur to me until I sit here recounting the event. Alas we did not succeed in keeping LTG Andorov alive this time. But General Rajaxx was ours.

Following this encounter we set out for the next boss. It was running late, but we did manage to get Buru the Gorger’s shell off. But that wasn’t enough. Not this time.

We all admitted the Ruins of AQ were a fun place and we look forward to our next forays into it’s walls.

 
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Posted by on March 3, 2006 in Instances, Shamans

 

Hakkar killed. Good job Requiem.

I remember a long time ago when the gates of Zul’Gurub first opened. I was not ready to travel there yet, and the guildmates who were found out quickly how difficult it was.

Now, so many months later, I’m there with our first kill of Hakkar.

Sunday the guild eliminated the first two aspects that server Hakkar. The Bat and the Snake.

Last night we entered and took out the other three. The Panther (which we’ve done, but has stymied us for a while, but last night we did it first try), the Tiger (which took us four tries, but it’s our first kill of him), the Spider (which we did before, but not reliably, but last night first try).

Phat lootz included the Will of Arlokk, the amazing cobra staff of healing. But I lost the roll. (Trying so often and when we succeed, and it drops!, I lose. :( ) But we learned and will go back often and it’ll be mine someday.

After all the aspects were dead we were ready to confront, at long last, Hakkar, the giant winged serpent that inhabits the central temple.

Now that the Aspects were killed, he would not receive their buffs.

We wiped once, I’ll be honest, but on our second attempt he died. (He basically killed himself, if you are familar with the strategy.)


What a thrilling, and all too late, night for the guild.

 
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Posted by on January 31, 2006 in Instances, Shamans

 

Agent of the Forsaken. Life on a PvP server. Life’s not over until you’re 60. Life ends at 60 rather often. Enjoy it.

Darkhoof took the night off. No doubt ruminating on some of the grasses of Mulgore, recovering from the blistering he got in Molten Core Wednesday night.

Oddity though, lazy Orc that he is, has been just resting up a storm in the Undercity. Level 38 and some amount of rested xp built up again.

It’s time to hit the pavement Orcy boy. “Lok’tar!”

I make sure my gear is repaired, my bags are empty, I check the mail and grab the stuff that didn’t sell and run it back to the Auction House again.

I’d got an invite to go later to Razorfen Downs but that companion-in-arms had not appeared in the realm yet.

I exit Lordaeron (Thanks, Human Race, for the nice city. Too bad we’ve got it now!) and turn westwards. I don’t know why I decided to run, but I did, and I headed out to the Sepulcher.

On the road I saw some younger characters heading the same way. One had acquired a Worg and the Worg was chewing his butt but good. He might have kept going and the Worg might have lost interest except the Worg had managed to daze him. I got to within charge range and let that Worg have it. I looted the body and saw the Worg’s heart was still collectable. I gave it to it’s intended victim since I know he would shortly have a quest to recover more such hearts. I ran on after he’d thanked me and I’d cheered.

I reached the Sepulcher but then decided that what I wanted to do was clear up some quests in Hillsbrad. “Ganksbad” is what they should call it. Gank Mill and South Gank. :) I jest. But I also wasn’t running there to PvP. I’ve got 40 to reach, and by gum, I will. Eventually.

First quest on the list was to collect a few more skulls from the pesky humans. The poor Deathguard in Tarren Mill, stuck there guarding the place, had sent me out to do his business. And his business had me collect him 30 skulls. Nice. Agent of the Forsaken is what I am.

I’ve seen leper gnomes. I’ve seen dark dwarves. I’ve seen Undead elves and humans and trolls.

We Orcs were torn from our homeworld of Draenor. We were once noble, we embraced nature and it’s forces. But the Scourge came and corrupted us.

I guess unlike the other races, where pure representatives are still to be found, Orcs are, to a man, woman, and child, corrupted forms of our once noble selves. I’ll be very happy if one day I can return to Draenor and find an Orc cousin who remains untouched by the scourge. Would he be a tusked brute driven to constant warfare? I think not.

But here I am. Product of the scourge. Tusked and with fire in my eyes!

So, Orc Think here: You need 30 skulls? Okee dokee.

And I also had to get some shards from some Forsaken traitors being held by, or in the protection of perhaps, the mages of Dalaran. And I needed to collect some stones off these mages and researchers as well.

Since Dalaran was closer to the Sepulcher than the village of Hillsbrad, that was my first stop.

The prison camp is easy enough to find. The guards are laughably inadequate to keep a warrior such as I out, and one by one the traitors met their end, leaving me with the shards they had sought to turn over to the Dalaran mages. The last of them was guarded by a mage who dropped a journal. It accounted her tests of the shard. It accounted her attempts to establish the material characteristics of the shards. It accounted for about 12 pages more than me, a brute Orc, cared to read. “Ah, maybe somebody cares back in Lordaeron!” Into the bags it went. “Zug Zug!”

I then moved out to the old city of Dalaran. Most of it’s been bubbled, whether it is protected or devastated inside is a question. Outside it’s only ruins with the odd Dalaran researcher wandering around. They carry stones for some purpose and I managed to pry a few from the more than few cold, twitching, fingers.

Now Dalaran is on the “run path” for the Alliance to go to the Scarlet Monastery. The Scarlet Monastery is the questing destination for both sides, from about the mid-30′s to 40 or so. What that mean is every so often I’d spot Alliance, individuals or small groups, running past the place. One such Alliance, a Druid, ran rather close. I checked the level, 34 or so, and figured “Me Orc! Me have business to do!” so I turned my attentions back to the folks of Dalaran.

Now after this Druid had passed a Dwarf rode up on this massive Ram. (Them’s good eatin’!) His level was ??. Karma, remember that? He waved, I waved, and he rode off.

And shortly I had the shards I needed, and the stones too. Next on my list of jobs was to collect 30 Human Skulls.

So I went to Hillsbrad Fields and I played out the neverending battle between Orc and Mankind and it took a while but eventually I had my 30 skulls. (How is it possible that these Hillsbradians don’t all have skulls? What’s up with that? Are they degenerates? What’s holding them together??) While I whittled down the population, and whittled down their successors, I did see a few Alliance scurrying about. Usually at a distance, always moving the other way. Yay! (Ooh. I forget to mention I dinged 39 at Dalaran. Yes, the skulls quest is below my level, but a quest is a quest, I can earn reputation with the Undercity, and sometimes it just feels good to harvest skulls.)

Bags full of stones, shards, and skulls, I made my way to Tarren Mill and turned it all in.

A freind whispers me and asks if I need help in Stranglethorn Vale. You bet, I reply.

So I flew from Tarren Mill back up to the Undercity and then took the Zeppelin down to Grom’gol Base Camp in Stranglethorn Vale. This friend was Onaeveim who has helped me in the past.

Camp Nesingwary’s is a little busier than normal. And while I hunted tigers and raptor and panthers there are more than one or two misunderstandings there between Horde and Alliance.

There was a ?? Rogue wandering the area. At one time I came within a hairsbreadth of me and another killing him. His vanish foiled since I’d put a Rend on him. And there! He lets out a last breath! As I let out mine. :( No Honor Kill for me. Later he’d find me alone and kill me without too much threat to his neck.

But I do manage to get a good bit of hunting accomplished. Ona joining me at times, other times ranging ahead, or looking for trouble behind. He encounters a Paladin and a Mage and makes a, most likely astute, assumption as to their possible sexual orientation. Further on we run into a hunter, or rather Ona does, and then this ?? Warrior runs into me, and then all hell breaks out. There’s Ona, 60, me, 39, and like 4 Alliance, 2 or 3 ?? to me. “Darkhoof’s got to come!” says Ona. “Okee dokee” says Oddity. Oddity leaves the world in the Spirit form, and Darkhoof comes alive in Orgrimmar (dust, not grass, he’s been munching on it would seem). I, as Darkhoof now, astral recall myself to Kargath and then jump a pridewing down to Grom’gol. Before I land I see that Grom’gol is under attack. Good. Not far to go to find the fight.

There’s Ona, surrounded by 4 Alliance, all level 60′s, some younger ones, the Orc guards are out fighting too, some Horde players as well, and I run in, Frostshock one on him, and then a Flameshock and it dies. I’m rooted and then a 60 Hunter starts firing! I Frostshock! and Frostshock! and come free and knife the little guy to death with my Sorcerous Dagger! Earthfury gear for the win! (Since I’m not at all Elemental specc’d. I’m a healer. Not a fighter.)

It’s raging. Back and forth. I do die twice. But I get 8 HK’s. It’s late and we’ll have to leave soon. But Theido joins us. A guild Druid. And Ona and I change to Ghostwolf form and Theido gets into cat form and we run up the coast. Ooh, I’d hate to run into us. Little Gnome Warlock with pink Princess Leia buns? Left without the means to self-motivate. Night Elf Hunter lady. Remember us? We remember you!

And Ona says “This is what I’m talking about.” Yeah. It was fun. I’m sure it was fun for the Alliance too. We live a little, we kill a little, we die a little. We need to have fun. (And keep company with at least one level 60 friend around.)

 
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Posted by on January 27, 2006 in Instances, PvP, Shamans, Warriors

 

Darkhoof’s got new boots. Another great run into MC.

Our Wednesday Night raid into MC was another good one. Heck, they’re all good.

Well, we did aggro a Surger and some Fire Imps, and then aggro’d some Fire Giants and a Core Hound, but when we had the bosses in our sights, Lucifron and Magmadar, they went down first tries.

Loot for Darkhoof this run was a pair of Earthfury Boots. I now have the head, shoulders, and foot pieces of the Earthfury set. Not only looking pretty cool, all molten lava flowing between the rock and metal, they provide a +10 yard range on my totems. I am still wearing 3 pieces of the Elementals set and that’s getting me +50 armor still. And otherwise my gear is giving me +218 Healing. (And, yes, I’m still the top healer on the raid. :)

For anyone first raiding Molten Core, it so much more intense than anything else you’ve encountered. When UBRS to Drakkisith gets easy, Molten Core’s first mobs, the so-called “trash mobs”, will give you a butt whooping you won’t soon forget. And then there’s the actual bosses.

But it all gets easy. Every boss has a weakness, every battle a strategy. Every wipe is just one more step in the direction of victory. And, Good Lord, the epics sure are sweet.

 
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Posted by on January 19, 2006 in Gear, Instances, Shamans

 

Bummer. They downed Majordomo Executus without me.

:(

It was the Saturday where the raid starts early and I can never make those. This time everything was cleared to Sulfuron (we got Golemag Friday night and I was there for that).

Seems my guild downed Sulfuron and the Majordomo. We’d reached him last Saturday when I was along. And this next week he went down. We rock! Nothing really great dropped (three trifling epics is all) and I missed nothing except being there when the Majordomo was taken down.

Friday night I managed to score the Earthfury Epaulets. These are a nice replacement for the television antenna Pauldrons of the Elements.


And this weekend I can look forward to going all the way! Maybe Ragnaros will get his this week. You never know with us.

 
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Posted by on January 17, 2006 in Gear, Instances, Shamans

 

Alliance to the right of them,
Alliance to the left of them,
Alliance in front of them,
Suff’ring blades from the shadows
Storm’d at with magical hell
Boldly they rode and well
Into the Molten Core
Into the mouth of Hell
Rode the Requiem Forty.

Darkhoof entered Molten Core tonight. Many hours later left following Baron Geddon’s demise. 5 bosses isn’t a bad run for us.

The Earthfury Epaulets dropped but I was outbid by another Shaman. Sigh. All the DKP in the world won’t help you win a roll.

Later Oddity recovered his body in the waters outside of Nesingwary’s Camp in Stranglethorn Vale. He’d been left there by a trio from some Alliance guild, a warrior, a rogue, and some other such. On coming back, finding the surroundings empty, he proceeded to engage the young tigers and panthers for the first of the hunting quests. When all of a sudden along comes a 40 dwarf hunter. Sure enough if I were to wave I’d be ganked. If I ignored him I’d be ganked. Now I was on a tiger, and a panther caught wind oh him, and of a sudden this cat comes out of stealth to attack me. I allow some rage to be built up and then fear them. This cat flees and I kill the tiger. I’m in no mood for PvP so I move on into the jungle.

Well the Hunter proceeds to put a Hunter’s Mark on me. So, I knew I’d shortly have a cat on my butt and he’d be firing arrows at me from afar. Sure enough, a concussive shot hit me. Then, oddly, he starts waving. I proceed to cut him down, landing an execute that drops him to the jungle floor.

If the Hunter’s Mark was to get my attention, and the concussive shot merely to slow me so he could approach, and the wave a sincere indication of friendship, then I appear to have overreacted and for that I’d apologize.

But after the earlier ganking I’d gotten from the trio, and the Hunter’s Mark is a slap in the face of an enemy, I was in no mood to die over the matter.

I hate Gank Nesingwary’s.

 
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Posted by on January 6, 2006 in Instances, PvP, Shamans, Warriors

 
 
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