Category Archives: Druids

Druids in Zangarmarsh

So we’re Level 61 and we wander into Zangarmarsh to start the quests for the Cenarian group.

ZOMG.  Did Zangarmarsh get hit with the nerf stick?  When I got there with my first characters, Warrior and Shaman, and Hunter, it didn’t seem as easy as last night, the two of us, Bear and Cat, ripped the place a new drain.

Is it normal for a 61 Druid to get 2000+ crits?  And I’ve got 25% or so crit chance.  And with Omen of Clarity bring up clearcasting left and right, it’s like I switched on a hack or something. 

And, good news, the world is a safer place, for a small while, for the mushroom Sporelok people.  (But until Blizzard turns off the “Bad Guy Cloning Machine” all blame goes to them for innocent deaths.  We did what we could.)

And after dinging 62 I’m reminded that 6 more levels and I’ve got flight form.  (It was nice running that little Stormcrow quest for the lady at the inn to get a taste of what it’ll be like.)

funny pictures
moar funny pictures


1) OK now sum durid is cat

2) Cat durid, tehm dosent heel.

3) Cat uis for fite

4) Cat durid dosent talk about fite

- Alamo

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Posted by on June 18, 2008 in Druids


The taming of the Druid.

New pet to tame with today’s patch. The Dire Ravens up in Blade’s Edge Mountains.

It looks just like a Night Elf Druid in flight form.

I was tempted to name him Captive, or Nomanatoshift, but went with Xaxas instead.

Xaxas being a Darnassian word, meaning Chaos, or Fury, and is the name we Night Elves gave Deathwing.


Posted by on May 13, 2008 in Druids, Hunters


A Druid in Alterac Valley

I’ve long complained about Alliance performance in Alterac Valley in the Rampage Battlegroup.  Arcarius, in the 61-70 bracket there, can’t catch a break.  Horde are just too good.  Alliance loses over and over and over.

But then what explains the next lower brackets success?  Greenclaw is in the 51-60 bracket, in fact he’s 60 now and loving being at the peak.  And he hasn’t lost an AV yet.  6 wins, no losses.  There was one match, Alliance were struggling at Galv, and yet they won anyway.

See, typically they ignore Galv.  Take the Ice Blood Graveyard.  Take the Ice Blood Tower and Tower Point.  Move on Frostwolf Graveyard.  There’s a LOT of fighting done at Frostwolf Graveyard.

See if you take Frostwolf Graveyard all the defenders spawn at the Frostwolf Relief Hut.  What you don’t want.   Take the Hut first.

But they do it anyway.  We crush the horde at FWGY and move into the keep.  And it’s a punch out, knock down, fight all the way to the Relief Hut.  And we take that.  We wait for the Towers to cap.  Half the time we win through reinforcements, the other half we actually kill Drek.

In none of these matches was Stormpike ever threatened.  Oh, a renegade will take Snowfall, and they’ll take a bunker here and there.  The match I played last night was a complete shut-out.  Alliance beat Horde 470 honor to none.  Greenclaw was not in the top 10 damage, he was in the top 10 for kills, and he was #2 for HK’s (105 versus #1′s 106).  (Sweet, sweet stealth offense.)

I’m not in a rush to ding 61 if the 61-70 record for Alliance is still 95% losses.  (Maybe they’ve learned.)   Which reminds me:  60 means I can only do AV now.  Joining any other battleground at 60 means I’m in on the ground floor.  I’m the caddy boy to the golfers.  I’m the bear rug others steamroll over.  The situation is bearly tolerable.

Lots of fun.  Work is keeping me way busier than I like and I can’t commit to raiding.  (Last night they downed Teron Gorefiend too!)  But the PvP keeps me busy and there are rewards for it at the end.  (I’d love to get the Season 1 antlers but I’m afraid they might not sell it to a level 60 character with the right amount of honor.  Maybe my PvPing is capped at 75k honor till I’m 70.)

And Itarilde and I are both freaking 60 now!  That’s great too.

Which reminds me: here’s a Druid guide you might find useful.  (The rest of it perhaps moreso.  ;) )

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Posted by on April 22, 2008 in BGs/PvP, Druids


Druids in the Outlands. “Andu-falah-dor!”

Well, a milestone of sorts. Kind of monumental. Our Alliance Druids have finally reached the Outlands. This is my second Alliance character that’s gotten to the Outlands. It’s the wife’s first Alliance character there. She’s looking forward to seeing things from the other perspective. And, as Druids, we’re there to help the Cenarian factions, of course.

Our first view of the Portal.

Our first time into the Blasted Lands. Our first view of the Dark Portal. Something folks ran from in the past, as Orcs and Demons streamed into our homeworld. This time, the tables turned, we go to their world.

She won the race.  Twice.

Without hesitation, Itarilde ran up the ramp and jumped through, executing a perfect mid-air flip as she zoned out. I wanted a screenshot! “Come back.” She did, and again, raced me to the portal.

This scene taken after we’d already scavanged some metal and wood for Honor Hold, and killed more than a few Orcs for them. This was our trip to Shattrath City. We stopped in Telredor for the evening.


Posted by on April 13, 2008 in Dings, Druids, Screenshots


Bear with me.

The wife and I really wanted to get through Maraudon. So we saw what we could do alone.

We did pretty good. Got four out of the six quests done, actually.

We got all the gems off the Kahns, and made the Pariah happy.

We healed all the Vylestem Vines.

We collected enough Theradic Crystal Carvings. And we easily got all the Shadowshards.

The first attempt at the Fifth Kahn, inside the Orange Side, did not go well. The second attempt we stealthed only half as far in and found him.

Now my wife, she’s got the tank thing down pretty good. It might not be clear in the screenshot, but she’s got 4,000 Bear health to my 1,900 Cat health. The Fifth Kahn we finished off with two Celebrian Dryad’s waling on us as well.

Now perhaps we got a little greedy. We attempted Razorlash on our own as well. He’s an actual boss. Sadly, he’s got this stacking debuff that really winds up putting the hurt on a person. My failure was not using rebirth once she’d fallen. Perhaps with a refreshed Bear tanking we might have made it. This was our first deep foray into an instance like this. And I must say it went well.


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Posted by on December 24, 2007 in Druids


Play them, and they will level.

The Druids came out of their Emerald Dream for a bit this weekend, slaying Trolls down in Tanaris, and reaching the heady new level of 49.  They also rescued Sharpbeak, which offered some real nice leather pants (real nice) as a reward. 

This used to be a fairly difficult quest, given Jintha’Alor swarmed with elite Trolls.  No more.  They’re still spaced as if they were supremely difficult elite mobs, but they’re just ordinary Joe’s, punching in in the mornings, drinking a cup of boiled blood with a breakfast bar, and then manning their posts.  We could either kill them, yawn, or simply stealth past them … straight to number one.  We grabbed the egg from inside the cave while a Blood Elf Hunter soloed the priestess and her two guards, and then we grabbed the other priestess, the one with the key to Sharpbeak’s cage, and pulled her aside for a little “personal counseling”.  Oh, she gave us the key.  And upon getting it had no further objections to our having it.  “You sure you’re sure?  Well, okay then.” Sharpbeak was freed, we got our real nice leather pants as reward, and then returned to Tanaris and turned in the egg in Steamwheedle.  Oh, Emerald Dream save us, now it’s into the Sunken Temple.  We’re lucky in that while some guildies are raiding end-game now, they’ve got alts too that are about our level.  It’s a pretty casual guild, with people that have gotten places.  That and Maradaun, and then, dare I say it, we head out to assist the Cenarian Expedition in the Outlands.  Soon.

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Posted by on December 11, 2007 in Druids, Quests


Druid tip:

When asked by the Bear Frau:

“Does this form make my butt look big?”


You really have no good answer.  Anything you say and you’re frittered kitty.

Solution: Stealth and move on to a quest objective, pretending you were listening to Mike Rowe on “Dirty Jobs” instead.

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Posted by on October 11, 2007 in Druids


A Tanks Request.

Posted in the community section.

Originally Posted by Ziloxus from the official forums:

This post is something of a cathartic exercise for myself. If someone gets something out of it great, if not that’s fine too. I feel like I got it out of my system before the next pug either way.

Things every warrior tank thinks every non-tank should know.

My ability to generate threat over an extended time frame is inversely proportional to your ability to generate threat.

Huh? Ok here is what I mean, we will use a mage for this example but the same applies to rogues hunters, or anything else not a warrior or a bear druid.

As a fight commences both of us have two bars. We both have big full green health bars. Under my health bar is a big empty bar. Under your health bar is a big full blue bar. When you do dmg, it drains your blue bar. When I give or take dmg it fills my red bar. You have all the ammo you need at the start of a fight to make all kinds of threat which will pull all kinds of aggro. I don’t have much ammo to generate threat or take aggro, it takes me a minute.

The difference is that at the beginning of the fight, your threat making resource; mana, is full. You at this moment can activate whatever ability you want and instantly create tons of threat. Mine is empty. My resource, rage, fills up as I give and take dmg. Over the course of the fight I will get a lot to spend, so the longer the fight goes on the more and more threat I make.

Problem is at the beginning of the fight I have little or no rage. It takes me time to build the threat to hold aggro off of you.

So what does this mean to you? It means that if you start every pull with your biggest most evil 10 second cast fireball, it”s gonna be real tough for me to get aggro off of you with my empty rage bar.

How to apply this advice: You need to learn to pace your dps. Whether you are a mage or a rogue or a lock whatever (except hunters who feign death whenever the cooldown is up) start off the fight with lighter lower dmg attacks.

As the fight wears on rank it up to the bigger meaner stuff. You can do the same amount of dmg, but instead of front loading all of your dps (and threat) back load it.

Seriously, this is the biggest problem I see with every single DPS class in the game. Yes, I can taunt the mob off of you, but then the taunt is on cool down. What if the mob then does an aggro wipe like a knock down and it goes after you? What if it stuns me right after I taunt so I can’t build threat? You should be trying to play in such a way that you don”t ever have to see the warrior taunt outside of extenuating circumstances like aggro wipes.

When not to stun.

Ok so you have a stun button. I”m happy for you, no really I am. Stun buttons are great. You see a mob start to cast a heal or a “Level 5 Death to Tank” stun him, that”s fabulous. You see something chewing on a healer, stun them, awesome. A mob “attempts to run away in fear” go nuts stun lock them to the floor.

So why insist on stunning a mob I just pulled? Why stun the mob I just taunted? Here is what happens when you do that. When I am tanking I don’t really do dmg to make rage. My little red bar fills up when I take dmg. If you stun early in a pull I don’t get pounded on so I don”t gain threat so I don”t hold aggro, so someone like a healer or a mage is going to get the aggro. This wont usually produce a wipe, most mobs you can stun aren’t a big deal, but seriously, why make things more difficult then they need to be?

If you absolutely need a rule of thumb, wait till there are two sunders on a target before you stun it.

What to do when you get aggro.

The tank won’t always hold aggro. That”s a fact. Maybe the tank sucks, maybe he got feared, maybe he got stunned, maybe you just unleashed a cruise missile that crits the target for umpteen gazillion points before the tank had so much as an auto-attack on the mob. Whatever the reason, eventually you are going to have the mob beat on you.

If you are wearing pajamas and the mob is elite I understand the panic that sets in. You don”t want to get two shotted. I don’t want that either. So let me explain first the two things NOT to do.

Don’t nuke the thing with another cruise missile! You just pulled aggro so why go nuts trying to dps the thing to the floor before it can kill you? This isn’t a lvl 11 Defias Pillager, most likely you wont take it down in time. What you WILL do, is generate another gajillion points of threat that the tank needs to top to get it off of you. Stop hurting it. If you have a threat mitigator (cower, feint, fade, feign death) use it, if not. Just hold still for a sec. It wont be for very long, soon enough you will be sticking it full of sharp metal things or setting the mob on fire again. Just don”t make it harder for the tank to get the thing off of you.

Don’t run for the hills! I am a bit baffled as to where this gut reaction comes from. When you were lvl 40 did you outrun a bear or something? I don’t think you did. Do you think if you run far enough you will drop aggro? In an instance an elite mob will not drop aggro until you are dead or until you have left the instance. Running won’t keep the mob from chewing on your keester the whole time you run around, really it won’t. The mob runs the exact same speed you do. Guess who else runs the exact same speed you do. That’s right, me!

So if train A leaves Pheonix at 5:10 a.m. Pacific time headed east at 45 miles per hour, and Train B leaves San Diego at 5:10 a.m. Pacific time headed east at 45 miles per hour, at what point does train B catch up to Train A? That”s right! Never! So when train A dies in a monstrous fireball or twisted metal and diesel fuel, it is probably even going to blame train B for not saving it.

You need to run TOWARD the tank, at the very least hold still.

Ok Pally OT, bear OT or other Warr OT, when should you taunt off of me?

Um, really close to never. Why on earth are you taunting off of me? Are you trying to prove a point? Are you trying to demonstrate that you can tank as well as me? Great for you! You have tank buttons too. Now I have to burn my taunt to pull the mob back off of you so you don”t die, or so the healer doesn”t waste mana on you. Now my taunt is in cool down if I need it.

The only time you should taunt off the main tank is if I ask you to. When will that happen? Only if the healer dies and I need to bandage, or if it’s a fight that requires a tank rotation. That’s it.

Now of course there are times when things are confusing, something is chewing on the healer and you are trying to save the day and I taunt and then you do too. That”s fine, you did the right thing in saving the healer, don”t beat yourself up about it, you don’t need to apologize to me for it either. I saw what happened, I”m 4% smarter than I look.

When should you bubble me?

I hope this is a priest asking this, I really don’t need divine intervention thanks. If you bubble me I don’t get threat from taking damage. Don’t bubble me before a pull. Don’t bubble me early in a pull. If my bar is mostly red, sure if you think I need the extra mitigation and there isn”t time for a real heal, bubble me.

Don’t BOP me please, it’s a fantastic way to kill healers.

The pull.

Sometimes we aren’t going to fight the mob out where it is standing. Some times I will even shoot the mob and then duck behind a corner. This is not the universal “unleash your mana wielding ranged casting might” signal. What probably happened is I saw a little blue bar under the mob out there; I want him to come to me so I shot him, then broke line of sight. If you shoot him, guess what, he will stand right where he is and shoot back. Then I have to go out there and risk pulling the whole room to get him off of you unless you figure out how to duck behind corners too, that is assuming that the Moonkin and the Hunter standing next to you didn’t just take your cue and unload their blue wad all over the mob you just launched WWIII on.

The sheep

We pull 3 mobs on accident. You can sheep or seduce or scattershot or whatever. That’s a fabulous idea. Don’t sheep the thing I am beating on! You know what will happen? It will break and I will already have another move queued up behind the move that broke the sheep which will break the next sheep you are trying to do since you didn”t change targets. You might not be familiar with the “F” key. Click me, then click “F”, now you are targeted on my target, so target something else, anything else and sheep that.

Multi mob pull

Ok so we just got more than we can handle and I am tanking 3 mobs with no offtank. Attack my target would you? I only have so much rage to spread around. If you start shooting something that I am not concentrating on your going to pull aggro, then I have to decide whether I let you die, or whether I go pull it off of you and risk letting the rest of the party die while they keep attacking the thing I was attacking. The “F” key works great for this too.

The off tanks target

Just because I am the main tank does not mean that my target is the most important target to kill. In fact, often it is the opposite. I am the main tank because I take the best beating. The Hunters wind serpent that is tanking that other orc over there wont hold up as well as me. His target needs to die first. My target should be the last one to die. Those other tanks aren’t built to take the abuse I do, help them out. I will be ok, I have all kinds of squishies watching my back. Seriously, go fight the other guy”s target.

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Posted by on June 4, 2007 in Druids, Paladins, Warriors


Druids are not broken. The lonely Hunter. The world is broken. Pretty cool.


Last night we brought the Druids out to play. Sending some money out of the “Epic Mount for Arcarius the Old Fashioned Way: We Earn It” fund, Itarilda respecs and goes Feral. She’ll be the Tank and Greenclaw will be the DPS. (Being a Bear is easier, she says. And she did me proud, charging into most every fray with zeal.) One little incident aside, Col. Kurzen got himself taken down, got himself taken downtown, express bus, no stops.

“Hey, man, you don’t talk to the Colonel. You listen to him. The man’s enlarged
my mind. He’s a poet-warrior in the classic sense. I mean sometimes he’ll…
uh… well, you’ll say ‘hello’ to him, right? And he’ll just walk right by you.
He won’t even notice you. And suddenly he’ll grab you, and he’ll throw you in a
corner, and he’ll say, ‘do you know that “if” is the middle word in life? If you
can keep your head when all about you are losing theirs and blaming it on you,
if you can trust yourself when all men doubt you’… I mean I’m no, I can’t…
I’m a little man, I’m a little man, he’s… he’s a great man. I should have been
a pair of ragged claws scuttling across floors of silent seas…” (from
Apocalypse Now)

Yeah, yeah. Hubris. Downfall.

So the Druids did pretty good last night. Arcarius is a little poorer, but what the hey.


Speaking of Arcarius… Many moons ago Arcarius once travelled down into the Swamp of Sorrows. He was after elusive prey, the Swamp Jaguar, with it’s rumored high rate of attack speed. The swamp jaguar tamed, the pair took to further adventures.

When at last the 40th season came, Arcarius returned to Darnassus and selected his mount. He took the white spotted saber. It fairly matched the jaguar and that made it cool. It was quite a nice sight. To ride across the land, faithful pet at one’s side.

But those days are gone. Hunters must choose. To ride on their mount, or be accompanied by their pet. Why? Huntards with flying mounts. Too lazy to dismiss pets, annoyed that the land based pets would run after them, anywhere. Why couldn’t Blizzard simply auto-dismiss pets upon mounting a FLYING mount. Leave us old-timers alone. Let us have our pets back. Give us our pets back. Our partners in crime. Our friends. Let them run alongside us as they’ve done for 30 levels of our lives now. Mounted Hunters have become loney.


Anyone else notice glitches in the world? The distance flashes with blocks of terrain flickering. (Changing visual effects doesn’t change that.) The bats in EPL have green in their wings and look wierd. The Elder Mistvale Apes, one of them was hopping about like a Gnome Mage, about 2 meters in the air. We fought it while it was in the air. The Reaver of Hellfire Penninsula has developed a new hobby. Ice skating. The world rumbles, as if with every stride, but he’s ice skating. My wife’s interface, which is pretty clean of add-ons, no unit frame add-ons, her target isn’t always showing, or it’ll not update. I noticed that with X-Perl too, figured it was an add-on problem. But since she had it too, I suspect it’s the game. Not my add-ons.

I basically unloaded all my add-ons. Then I reloaded the ones I can’t live without. (Cartographer, MetaHud, Healbot, X-Perl, KTHM, Damage Meter, simpleminimap, etc. etc.) and found I’d left like half in the old folder. Hmm, might not have needed them after all.

ALL of my add-ons pretty much worked post patch, after updating them via UI Central and WoW Ace Updater. (Keeping Ace mods up-to-date is super easy with WoWAceUpdater. And their collection of add-ons, extensive, get updated nearly daily it seems.)


Arcarius did some more Zangarmarsh quests last night. I’m seriously trying to clear out the quest log so I can take more in Nagrand.

Anyway there was a quest to go return to the Broken in Feralfen and talk to them, ask them to come to our side.

The quest involves turning myself into one of their bird spirits. It turned me into a Arakkoa.

Now I had five minutes to play with this.

Naturally, the first thing everyone does turning into another race: /dance!

Interesting. The Arakkoa have their own dance.

Then I waved. It looked like a creepy granny wave. Palm open facing out, and the fingers closing in a wave.

Then I saluted. Kind of like a two finger boy scout salute.

You know what they say. SPECULATION RUMOR MILL: If they program a race to have all these emotes, they could make them a playable race. WoW Wiki says they have “sage” and “warrior” classes, and they’re pretty smart. And they have owl companions. Mage, Priest, Warlock, Warrior, Hunter, Rogue.

Naga for the Horde, and the opening of the Maelstrom, and Arakkoa for the Alliance, with further outlying Outlands found.


Posted by on May 24, 2007 in Addons, Druids, Hunters, Speculations


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