Category Archives: Death Knights

Sad pirate.

Kramer: This is going to be a new look for the ’90s. You’re going to be the first pirate!
Jerry: But I don’t want to be a pirate!

Jerry has about as much choice in the matter as I do apparently.

No, not about being a pirate.  (However, my Death Knight just so happens to actually BE a Bloodsail Pirate Admiral.)  No, it’s not about that.

My Death Knight is Blood spec.  I like that spec.  I want to do single target DPS.  I like that my DPS can extend to one extra target when I start throwing Heart Strikes around.  That’s how I roll.  That’s how I like it.

I don’t want the miasma of the diseases and the the ghouls.  I don’t want the stress of tanking.  I don’t want to be Unholy or Frost spec.

All my gear is geared for Blood spec.  (Strength, strength, and strength when I can manage it.  Oh, and strength.)

So my Blood spec is being handed a puffy shirt, the “new look of the 90s,” and I’m expected to be the tank in the future?  (See’s article about it.)

Criminy.  Because I want my Death Knight to be DPS-But-Not-Unholy-DPS and not Dual-Wielding-Frost-DPS because I’ve become attached to my two-handed axe.

It’s Cataclysm, so no harm done I suppose.   Quest reward greens will replace Tier 9 soon enough.

I still don’t want to be a pirate though.

(The news, HUGE, came real close to April Fool’s day, no?)

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Posted by on April 7, 2010 in Death Knights


Mean, but squishy. And, when do I step up to the plate?

My Death Knight is Blood Spec DPS.  And he does a good job of it.  (Recount+GearScore tell me so.)  So when I join the Looking for Dungeon queues I do so as DPS.

I’ve enjoyed the instance running since I started it at level 72 or so.  I’m now 80 and in Tier 9+.  And I’ve run every dungeon, in Heroic Mode, through the Pit of Saron.  (I’ve been to the Pit of Saron twice, and on the 2nd visit managed to free some slaves.  7/15 so far.  I have to free them all, 15 at least, to complete the quest and move on to the final 5-man instance in the game, the Halls of Reflection.  If I’m not mistaken.)  That’s to say: I’ve been around the block with my Death Knight as DPS.

Now since I’m obviously one Death Knight in the group, and the LFD tool doesn’t tend to stack multiples of the same class on purpose, I’ve very rarely partied with a tanking Death Knight.  (On an oddball run with my wife’s level 71 Death Knight, we found ourselves in the Nexus with 3 DPS Death Knights.  I kid you not.  There were more ghouls than you could shake a stick at.)  But, again, I’ve not had any experience with partying with tanking Death Knights on my Death Knight.  Once, in the Halls of Stone.  He did pretty good and I was making mental notes of how it was done.

But Cenotaph has pretty much rounded out his kit now.  You can’t accrue any meaningful amount of Badges of Frost running the daily random dungeon.  2 a day isn’t a lot.  And I got my 50 and bought a cloak with it.  To accrue enough to buy the full set of Tier 10 will take 1,234 days, or some such, and I’m not going to put myself through that.  And with the gear I have I can see all 5-man content and I’ll have to content myself in picking up the best of the 5-man content offerings on a catch-as-catch-can basis.  There *are* some upgrades yet and I look forward to getting my hands on them.

However, and the point of the topic, I am now running the random dungeons with my Level 80 Paladin.  I PvPed him into a full set of Deadly Gladiator gear, with additional Titan Forged items and a PvP ring.  He’s also got the crafted DPS gear (iLevel 200 helm & boots & titansteel destroyer) so his hit rating is heroics ready.  And so I took him into some random heroics, as DPS, where, as luck would have it, in the few runs I’ve done, I’ve mostly had Death Knights tanking.  They may look mean and have all the right plate in the right places, but dang, they sure do take a lot of damage while they’re tanking.  One was dual wielding, the other two-handing it.  The one with the two-hander did a better job of holding mobs and surviving the fights.

I’ve always maintained two sets of gear on my Paladin.  DPS (3 sets actually, full PvE Hit, PvP Resilience) and a tanking set.  (The tanking set includes iLevel 200 crafted helm, boots, and shield.  I’ve got the tourney axe as well.)  I’ve got 534 Defense in his tanking gear.  So I’m 1 point short of what Heroics will need.  Trouble is I haven’t tanked anything since the Headless Horseman last October.  Queuing him as a Tank, I’d have seconds to wait till a group popped for me.  (Not the 12-15 minutes required for DPS runs.)  I’ve got the basics down.  I’ve followed the recommended talent build.  I’ve set up the 96969 sequence and spent a bit of time on a practice dummy getting the flow of it. (In Seal of Command my mana dropped like the gas gauge on a ’71 Plymouth Roadrunner.  With Seal of Wisdom up it felt like I could continue the cycle forever.)  Anyway, being a Paladin, my heart is not in DPSing, but tanking.

How do I handle a group when I start tanking for them?  I’ve run every instance in heroic mode, as melee, so I’ve got the gist of what happens.  As a test I went into normal Utgard Keep and tanked my way solo past the entry and the burners.  I’m not some paper-thin strawman.  Do I let them know “I’m new at this, bear with me.”  ?  If I offer to let them kick me, and they do, does my dungeon cooldown start or am I free to try again immediately?  With 12 minute waits for DPS, I’d say the world needs more tanks.  I have a tanking class, and from what I can tell, Paladin’s tanking make for the smoothest runs.

And I figure I’d better get used to tanking with my Paladin before I venture into Death Knight tanking ala dual wielding Frost. (That Rimefang’s Claw that dropped for us, which I won with a 100 greed roll (earning me “Greedy”) would be a shame to waste and should be a good compliment to the slow mace that I got in the Tournament of Champions.)

Alas, there’s no practice dummies for tanking.  Only unwitting party mates that queue up and get stuck with you.


Posted by on February 1, 2010 in Death Knights, Paladins


Nobody comments when you’re on top

The new Looking for Dungeon tool has been working really very well.  I’m using it to get level up some while I save the quests to do with my wife.

Some things I’ve noticed:

1) Most all the Tanks I’ve run with in these random instance have been Paladins.  I’ve had one Warrior tanking, and one Druid tanking (and we finished both instances as well.)  But, for the most part, it’s been Paladins tanking.  They have the perhaps unique ability to allow DPS to be as messy, sloppy, over-aggroing as they want.

2) Death Knights don’t tank. Not pre-80 it seems.  I’ve yet to run with another Death Knight, much less see a Death Knight tanking.  I thought DK’s were supposed to be everywhere?  (Once, a long time ago, on another character, we had a DK tanking.)  But why the dearth of DK’s in the LFD random instances?  Are they all 80 and tanking Heroics?

3) I’ve seen every kind of healer healing.  Priests, Druids, and Shamans.  Ah.  I guess I can say I’ve never seen a Holy Paladin heal an instance yet.  (I guess they’re all busy tanking.)

3) Nobody complains about DPS, or Heals, in these groups.  Both have always been good enough to complete anything I’ve entered into.  (Every instance in the Level 68 to Gundrak range.)  I did see a Paladin quit when the level 80 Huntard refused to take his pet off Growl.  We were in a mid-70′s instance, and we were all mid-70′s except the Hunter.  But, otherwise, DPS and Heals have always been fine.  If you’re not wanting to test the waters, afraid others will let you down, don’t worry.  It’ll be fine.  Carry your weight and you’ll get to see a lot of Emblems.

4) People who tend to post Damage/DPS charts in party chat are the ones on the top of those charts.  I don’t post those though.  And I’ve never not been on top.   So I don’t see a lot of comments about damage or DPS levels or such.  (On the other hand the last Paladin tank did comment on our Rogues performance.  He swapped weapons and improved I think.  I just concern myself with the dark red bar maintaining a comfortable lead on top.)

My dungeon running Death Knight is blood spec  now.  And I’m no longer worrying about dropping death and decay or pestilence and bloodboil to maximize “aoe” damage.  I do use pestilence, and then just heartstrike my blood runes away.  Attacking two targets well is better than a lot of targets poorly.

It’s been fun.  And I’m seeing a lot of instances this way.


Posted by on December 23, 2009 in Death Knights


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