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Monthly Archives: March 2011

2nd Acts in Rift

So after spending some time as Defiant in Stonefield we’ve now changed scenes by taking our Guardians into Gloamwood.  Both are the level 20-25 areas.

Stonefield feels very “Scottish Highlands” to me, with the green yet stony hills and the rain.  Gloamwood is greener with more vegetation, and gothic spooky.

The screenshot my previous post was taken in Stonefield.

The screenshot above is taken in Gloamwoods as we approach our first town.

 
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Posted by on March 31, 2011 in Rift

 

The Last Valley

Really nice scenery as I made my way into the last valley in Stonefield.

 
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Posted by on March 19, 2011 in Rift

 

Three weeks with Rift (and plenty more to go)

I’ve really been enjoying Rift, playing since Headstart began on the 24th of February, and here it’s 13 March.

I’ve leveled one character to level 20.  Three to level 16 or so.  The Level 20 has finally left the first zone after the starter area.  (And, it turns out, the epic storyline quest remains incomplete for him.  Unstarted even.  But I did get credit for “completing” the area, with a title “the Warden” and the achievement.)

We were in the Guardian area last night with our High Elves and I keep remarking to the wife how beautiful the graphics are.  The lush forest and the play of light and shadows and verdant greenery is unmatched by anything I’ve seen.

The level 20 Warrior started as a Champion (think Arms) but has since gone Riftblade/Reaver (think Elemental Damage Dots Death Knight+Death Damage Dots Death Knight) and the dots on groups of mobs really burns them down.

However, that’s not to say he’s not a ghost right now after dropping onto an elite level 20 monster (without realizing it was elite).

But, like the achievement says, I was just there for the view.

 
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Posted by on March 13, 2011 in Rift

 

Rift does Elf ears right.

I offer up two screen shots showing off identical helms on different races.

This is an Eth (Human) in a plate helm.  (My two-hander wielding Champion.)

This is a High Elf in the same plate helm.  (My sword-and-board Paladin.)

I noticed it earlier on my Kelari (Dark Elf) Rogue, in that the helm he had just gotten for a quest reward had openings for his ears.* (See below.)

That’s some attention to detail.  That the ears of a character are actually taken into account by the armor.  (In WoW I remember ears and eyebrows stuck out of the equipment, making it look odd enough to need to hide the helm.)

The armor sets you see are the basic crafted set.  Three pieces, one of them the shoulders, you can wear at level 7, the other 3, including helm, at level 11.  If you’re playing Rift and wondering where the helm recipe is?  It’s found in Meridian (or Sanctum) and the recipe is available after doing some crafting dailies.  My Defiant Cleric and Guardian Warrior are both Weapon- *and* Armorsmiths, in addition to mining.  (My Rogue (Defiant) and Mage (Guardian) are the foragers who get the things like leather and wood and such that some weapons and armor need.)

Are holes in helms for elves with big ears the sign of a “next-generation” MMO?  Jein. I submit they are a step in the right direction.

On this quest reward helm the ear holes look like they’ve been punched with a square punch.  (The crafted helm ear openings are much better done.)

 
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Posted by on March 6, 2011 in Rift

 

Rift is great.

I’ve required a machete to carve through cigarette smoke in a cyber-cafe in Heidelberg, just so I could play World of Warcraft on a laptop.  It was summer, no air-conditioning, smoke everywhere, and I had to get my fix in.

My Warcraft account expired today.  With nary a whimper.  Just a couple months after the release of the expansion.  I’ll do game cards if I need a fix.  My daily obsession with reviewing all the add-on updates is over, and I’ve mined my last obsidium for a while.

I’m not missing it.  It’s not the crack fix I craved just a couple of years ago.  At first I thought I was going to have more characters at 85 than I had at 80 (which was six) and I realized that’s just crazy and the idea of fun just burned right up like some manuscript tossed in a trash can and set on fire.

And it’s because Rift has gotten everything right to capture my interest.

(Compared to Warhammer, I’d say Warhammer had the looks I liked, mostly, but it never truly gelled with me.  Not like this.)

Rift is fun, there’s new features, it looks spectacular, and I know the interface.

And it’s new.

I’ve got, Guardian side, a High Elf Paladin I play (see pic above) with my wife’s High Elf Chloromancer (a healer type).  (We’re trying our hardest to limit the number of alts and are committed to a single couple for each faction.)  On the Defiant side I’ve got a melee Bahmi Cleric which I play with my wife’s Bahmi Beastmaster (Warrior in plate with a pet) (see pic below).  But since altohlicism still runs deep, I do have a Guardian side Human Mage I play solo, and on the Defiant side a Dark Elf Hunter and Eth Rogue.  These solo alts do gather resources for my main gear crafters.

A sunny day at the seaside village of the Dark Elves.

 
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Posted by on March 2, 2011 in Rift

 
 
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