Monthly Archives: April 2010

Eating Apples. Apple Jacks of goodness!

I’ve been fairly busy lately with a new computer.

Since it had to play World of Warcraft, and I wanted it to be a native Mac version of the game, and since it was replacing a slightly older Gateway FX, I opted for the 27″ quad core 8 GB bad-mamma-jamma version of the iMac.

While I type this World of Warcraft is sitting in a windowed mode while the in-game video I just recorded compresses (in-game).  Now to upload to YouTube and see what we get.

Okay, a few complications.  The whole trip exceeded 10 minutes, and/or, 2GB.  So I trimmed it to start in Dalaran and conclude as I hearth back.  (The trimming and sending to YouTube was done via the QuickTime player directly.  Nice.)

Oh yes, all the while I’ve got a widget called Wallify that is animating my desktop using one of my screen savers.  So my whole desktop is animated.  (Actually a slideshow treated to the “Ken Burns” effect of movement on a stillshot.)

Upload to YouTube taking some 18 minutes.  Seems quicker though.  (And all this via the wireless internet connection this computer has.  I’m doing everything wireless and it’s been absolutely no problems.)

So, while I wait, how’s the switch to the Mac been, game wise?  I’m using the larger iMac keyboard (with the number pad.)  It’s fine.  And I kept my Death Adder Razor mouse, which I use alongside the Magic Mouse (sweet, sweet mouse) for other Apple business.  The mouse tracking seems weird for both.  Too slow, or too twitchy.

(My video is half loaded now.)

Anyway, one very, very noticeable difference graphically, between my old computers GeForce card, and this new one’s ATI, is the richness of the color.  And underwater was spectacular.  Compared to my old machine, which ran graphics on Ultra setting, the Mac’s underwater was freaking incredible.  Which is great news if part of the next expansion expands the game world underwater.

Anyway, here’s that video.  Since it’s at the 2GB limit, it’s surprisingly poor quality.  YouTube says more processing is happening and the image my improve.  Who knows if that’ll be the case.

Anyway, here’s my boring Jewel Crafting daily run, in video for posterity sake.

Edit: That first video was too long.  Here’s a shorter one:

Cenotaph in the sewers of Dalaran.

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Posted by on April 25, 2010 in Macintosh Gaming


ZOMG, it’s full of stars!

Kubrick’s too subtle sometimes.

But this mount, it’s not subtle.

ZOMG, it’s freaking full of stars!

And there’s a star in the center of the horse that’s producing more stars, from which they shoot out from, for an ever active star field effect.

Postscript: When I bought mine I started in a que of 148,000.  I kid you not.  And the recent article says the same.  Either he had the same queue as me, or he had a whole other 148,000 ahead of him.  And how many such queues were there?  And what did this get Blizzard?  At $25 a pop, 148k is $3.7M.  Can you imagine?  “Let’s do star horse and buy a small country with the profits.”

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Posted by on April 15, 2010 in Screenshots


Spirits in the machine

Pays to police an area looking for your prize.

After popping in and out on Arcarius the past week, and actually this time flying in from Zul’Drak where I’d been looking for Gondria as well, I came across my 2nd Spirit Beast, Arcturis, and he’s mine.

I’ll level him farming eternals and gathering leather.  Two more to go.  (Gondria and Loque’nahak.)

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Posted by on April 10, 2010 in Hunters


Lore Dispelled

This is what the Blizzard poster Zarhym said about the changes coming to dispels in Cataclysm:

–Druids will be able to dispel defensive magic, curses, and poison.
–Paladins will be able to dispel defensive magic, diseases, and poison.
–Priests will be able to dispel defensive magic, offensive magic, and disease.
–Shaman will be able to dispel defensive magic, offensive magic, and curses.

That’s just dumb.  Has lore left the house?  It’s a Cataclysm and they’ve stopped caring what we think?  Or what they themselves once thought?

Druids are all about nature magic.  Obviously.

And Shamans are into the elements, elements are part of nature.  So they’re about nature magic too.

Consider that between poisons, curses, and disease, which is the least nature related?  Curses.  So why are the two proponents of nature magic the ones who can cure curses???  Makes no sense.

Curses are like “dark magic.”  “Dark magic” would naturally be cured by “Light.”  That’s kind of “Holy magic” then, no?

Paladins and Priests both have Holy specs.  Dur.  That’s because they’re practitioners of Holy magic.  They’re the light that fixes ills caused by “dark magics.”  They are the natural classes to be dispelling Curses.  But neither does.

Diseases.  They’re kind of in the middle.  They’re the “dark side” of nature, and cured by the “light.”  I’d fine with any of the four curing diseases.

And poisons are naturally of nature and so curable by nature.  What’s light got to do with it?

And the magics.  Magics are not the realm of nature.  Look at the Quel’dorei versus Kaldorei debate for lore here.  Magic is man made, not natural.  Magic is the realm of men, Paladins and Priests.  Nature is the realm of Druids and Shamans.

–Let the Druids and Shamans fix the poisons and diseases.

–Let the Paladins and Priests fix the curses and magics.

But if you got to mix it up a little.

–Let the Druids fix poisons and diseases.

–Let Shamans fix poisons and curses.  (Hexing folks ain’t natural, ya know?)

–Let Paladins fix diseases and magics.  (Cleansing disease by the power of light’s goodness.)

–Let Priests fix curses and magics.  (They’re the most like to be wearing pointy hats.)

Well, that’s what I’d be doing if this were my game.  But, it isn’t.


Posted by on April 8, 2010 in Musings


Sad pirate.

Kramer: This is going to be a new look for the ’90s. You’re going to be the first pirate!
Jerry: But I don’t want to be a pirate!

Jerry has about as much choice in the matter as I do apparently.

No, not about being a pirate.  (However, my Death Knight just so happens to actually BE a Bloodsail Pirate Admiral.)  No, it’s not about that.

My Death Knight is Blood spec.  I like that spec.  I want to do single target DPS.  I like that my DPS can extend to one extra target when I start throwing Heart Strikes around.  That’s how I roll.  That’s how I like it.

I don’t want the miasma of the diseases and the the ghouls.  I don’t want the stress of tanking.  I don’t want to be Unholy or Frost spec.

All my gear is geared for Blood spec.  (Strength, strength, and strength when I can manage it.  Oh, and strength.)

So my Blood spec is being handed a puffy shirt, the “new look of the 90s,” and I’m expected to be the tank in the future?  (See’s article about it.)

Criminy.  Because I want my Death Knight to be DPS-But-Not-Unholy-DPS and not Dual-Wielding-Frost-DPS because I’ve become attached to my two-handed axe.

It’s Cataclysm, so no harm done I suppose.   Quest reward greens will replace Tier 9 soon enough.

I still don’t want to be a pirate though.

(The news, HUGE, came real close to April Fool’s day, no?)

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Posted by on April 7, 2010 in Death Knights


Group oriented quest watch frames

The wife and I quest a lot together.  In fact it’s pretty much exclusively questing together.  I’ll tank odd runs with my Paladins, or run as DPS with my other characters, but she and I pretty much stay out of instances and kill rats and do other various adventurer type things.

About as close the game lets us track each other’s progress is the fact that the quest log will display how many *other* people in the party are on the same quest as you.

She’s my party member, so (1) is good.  Nothing is bad.  That’s Blizzards nod to party questing.  Raids they’ve got nailed.  (Go figure.  From which source does Blizzard earn most of it’s subscription fees?  Raiders or Questers?)

I also tend to level up faster than my wife does.*  My jewelcrafting Pally is level 71.  He’s been working the Dalaran quests since level 68 and is now 450 with his Jewelcrafting.  (So far I can cut all 3 primary colors of epic gems so far.  Red strength, blue stamina, and yellow critical strike chance.  And the blue dragoneye stamina cut.)  So he had to level up.  And he did a few quests in Howling Fjord, but not too many.  Because Halcyon, his partner, is level 65 and in the Outlands still, and she’ll want a partner to quest with.

And doing quests with only one person on the quest is awkward at best.  I’m always asking her what direction her quests objectives are.  How many rats does she have left to kill.

I’m using QuestMods as one add-on to help alleviate this.  It announces quest progress and completion.  But I’m still blind about where we need to go.  (And the view party members quests will display the log, but not the details.  “Quest not found” is the error I get in the quest details screen.)

I was using Tekkub’s Quecho to help questing together, but the changes to the watch frame in 3.3.3 appear to have broken it.  When it worked it would put the quest progress of your quest partner on the bottom of your own watch frame.  QuestMods presents it as raid text on the screen, but the Quecho version lingered a lot longer.

I think Blizzard ought to improve on this, to allow people a better experience playing together, even if one person is ahead of another in the quests.

*Though, boy howdy, her Night Elf Warrior just dinged level 60 and we’re into the Outlands.  (Again.)   This time her partner, my Night Elf Rogue, is only a few quests ahead of her.  (He just had to get to 60 in order to create a flying machine pretty much the day it was possible for level 60 characters to fly.)

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Posted by on April 5, 2010 in Quests


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