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Patch 3.2 will play for you.

23 Jun

Coming on the heals of the announcement that Patch 3.2 will show quest objectives on the world map, we’ll be hearing in the next announcement that Blizzard sanctioned bots are going to be introduced.  Now that QuestHelper and Carbonite are relegated to the trashcans of countless desktops, replaced by an in-game feature duplicating them, players will also now be provided an in-game version of the glider bot.

In the interests of getting every player into Ulduar, one need merely log on and activate their characters “glide mode,” in effect auto-piloting through the content all the way to the end-game.  That’s right, not exactly pre-made level 80 characters, but close enough.

With Blizzard content programmed directly into the Blizzard bot characters, you’ll level faster than ever, shooting straight into Ulduar faster than you can say “Give 10 gold plx.”

“The Raiders have spoken,” said an anonymous Blizzard accountant.  “‘Give us Ulduar, or … uh…’  We want them to know we got the message Loud and Clear!”

When will the surprises in 3.2 end?  What next? Plate Armor for Shamans?  Happy Paladin players?  Dogs and cats living together? Mass hysteria!

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15 Comments

Posted by on June 23, 2009 in Musings

 

15 responses to “Patch 3.2 will play for you.

  1. Brajana

    June 24, 2009 at 7:53 am

    Meh, like you said, they are simply replacing an already existing and popular mod with this feature… I don’t think it will make the game easier. And I’m sure it’s easily disabled for those who don’t wish to use it.

     
  2. Anonymous

    June 24, 2009 at 5:04 pm

    It’s long overdue, many quests have notoriously bad descriptions and most current MMO’s launched with this feature built in or have added it since launch. Blizzard is pretty late to the party quite honestly.

     
  3. Bluspacecow

    June 26, 2009 at 7:00 pm

    I had a go with this feature on the PTR.

    It’s not as bad as you think – it’s completely optional , does not come turned on and is very very basic. In no way do I see it impeding your game experience or immersion at all. It operates no differently then you asking a guard where a mage trainer is and him marking it on your map

     

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